This week, we landed 25 pull requests.
This Week In Rust is back! If you haven’t already, you should check it out!
- Patrick micro-optimized
- Ms2ger implemented
HTMLElement.lang, and made another prefix fix
- Patrick implemented a subset of CSS linear gradients
- Glenn improved media queries
- Mukilan made another XHR fix
- Manish documented the plugins crate and improved compile-time rooting checks
- Bruno implemented
- Orvar improved handling of snapshot download failures, making the newbie experience less confusing
You can find some cool commit stats here.
Stuff discussed in the work week:
- Graphics toolkit: Replacing GLFW/GLUT with glutin; advantages/disadvantages of CEF vs. native toolkit for embedding; thoughts on Skia vs. GL vs. D2D; CEF concerns.
- Rasterization: Current status; CPU or GPU; rasterization on ARM; Moz2D vs. Skia; GLES on Android; mixed CPU/GPU layers.
- Android/ARM: Current status; overview of available ARM devices; brainstorming “usable” public APK; action items.
- Encoding: UTF16/UTF8/WTF8 upsides and downsides; obtaining relevant perf/usage measurements; let’s talk to the SpiderMonkey team.
- Governance: creating a Servo module; are CLAs required; explicit commit access/review powers policy.
- Layers: Iframes and the compositor; coordinate systems in layers; layer hierarchy in compositor; CSS transforms and animations and Gecko’s refresh driver; cross-origin iframe security.
- JS Bindings - security/rooting: (unfocused discussion) - difficulties of ensuring correctness of bindings-related things; rewriting C++ code in Rust; Gecko security bug audits.
- Boot to Servo: B2G architecture; motivations/goals of b2s; power/performance concerns.
- Security: Security bug policy; known vulnerabilities; desired security for first nightlies; whitelisting visitable sites.
- Dogfooding: Discussion of UI for first release; identifying high-priority missing features required for serious dogfooding.
- Alternate JS engine: Motivations for creating a new JS engine in Rust; alternatives to rewrite-the-world; further discussion tabled until mid 2015.
- Script crate: Splitting up script/DOM-related code to reduce compile times.
We assigned action items from the previous work week, and discussed the next one a bit.
Additionally, we discussed having an autogenerated version of Patrick’s CSS stats to be generated with each PR, and how to handle codegen for supported/unsupported styles post-CSSOM.